This course is intended for highly motivated students, committed to serious study of fashion design and construction. Advanced placement curriculum involves a significant amount of work, done independently. Students will produce two garments. First, students will produce a flat pattern for pants, then design and construct an original pair of pants. Next, students will learn computer applications to create a computer generated pattern. Students will then construct a garment from that pattern. The design and construction process will be documented and included in the student’s portfolio. Advanced Fashion may also be taken for honors credit. Students will be responsible for fabric, notions and pattern expenses.
Pants are bifurcated, which means divided.
Creating a basic pant pattern begins with a 2-dimensional piece of paper for drafting.
The basic pant is the foundation upon which pants patternmaking, fit, and designs are based.
If a garment is to fit comfortably and hang well on the figure, the pant must not hinder the actions of the legs.
Patterns can be created by using computer applications.
A standard sized sloper can be used to create a pattern.
A standard sized sloper can be customized to fit a set of specific measurements.
What is flat-patternmaking?
What tools are required to make a pattern?
What is bifurcated?
What does a basic pattern set for pants include?
What is a sloper?
What are the two methods for manipulating a dart?
What is contouring?
How is fullness added to a pattern?
What is a balanced design?
What is a working pattern?
How do I create a new pants design from a working pattern?
What are the basic styles of pants?
How can basic style combinations be created by computer?
How can collars, pockets, cuffs and other details be added?
How can “click and drag” pattern editing be used to move pattern points and lines?
How is the “Symmetry” function used?
How is a schematic printed?
How is a complete pattern, including facings, hems, extensions and seam allowances printed?
How is the “Layout” mode used to plan fabric needs and pattern placement?
Course Academic Vocabulary:
Bifurcated Sew mode Scale to Actual Size
Crotch Pattern/Schematic window Scale to Fit Page
Crotch depth Graphics window Display/Scale
Crotch length Ease allowance Dimensions
Crotch extension Standard sloper Display/Show Dimensions
Crotch point Sloper menu Landscape/Portrait
Crotch level Measurement editing function Additions
Rise Fitted Add Seam Allowances
Outseam Semi-fitted Global Seam Allowance
Inseam Very fitted Custom Seam Allowance
Trouser Dart menu Show Pattern
Culotte Simple fit Join
Slack Options Add Facings
Average Top Group Add Hems
Oversized Top Style Final Pattern
Cardigan Shoulder Display Garment Pieces
Jacket Neck Group Hollow Points
Camisole Neck Style Solid Points
Square tail Armhole menu Straight Segments
Shirttail Sleeve Group Curve Segments
Top Angle Up Sleeve Shape Bezier Curve
Bolero Curve Sleeve Style Curve Control Points
Bolero Angle Sleeve Length Curve Control Arms
Styling Show Grid Simple-Fit Sloper
Information (Info) Bar Refined-Fit Sloper
Symmetry mode Circumference
Toggles Length Dimming Depth
Course Units / Topics of Study:
Creating a Pants Sloper
Making a Pattern for an Original Pants Design
Clothing Design Techniques
Computer Design Applications
Original “Free Choice” Garment Using Computer Generated Pattern
Original pants flat pattern
Computer generated pattern
Original garment from computer generated pattern